Today was the third quarter conference call for Pixar Animation Studios. Most of the information from these things is stuff we already know. However, occasionally something of value comes through.
Other than being reminded that Steve Jobs has the biggest ego in the world, he did say something I couldn't agree with more. Something I wish other studios would take note of. What did he say?
Someone called and asked whether Pixar would ever outsource creative or technical work to other countries. Steve basically said that it would be impossible to outsource the work and expect the results to be as good as they are currently. Finally, something good comes out of his mouth. All of the wannabe animation studios eager to be the next "Pixar", I hope you adopt similar philosophies. But somehow, I doubt that will be the case.
Additionally, I got the impression that Pixar is waiting for Eisner to leave or be kicked out of Disney before they make a distribution decision. Is there hope for the two companies getting back in bed? Maybe. Just maybe. One thing is for certain, Eiser has to go first. Like Jobs, I can't wait for that day either.
First and foremost, this site is a lot of opinion and baseless comments. This is a place for my view on the world of animation. There is bound to be some fact, some rumor, but probably mostly a whole lot of opinion.
Thursday, November 11, 2004
This Just In!
Steve Jobs in an idiot.
Today in his conference call to investors he made the claim (multiple times, I might add). That PIXAR invenvted the whole medium of computer graphics. Someone check this boy's ego.
Today in his conference call to investors he made the claim (multiple times, I might add). That PIXAR invenvted the whole medium of computer graphics. Someone check this boy's ego.
Tuesday, November 09, 2004
Writing for Animation
I received an email from someone asking about writing for animation. For the sake of background information, I started as an animator at a studio in LA, at some point that evolved into working in the story department as a story artist. The story artist is a person that writes an animated film in visual form by drawing images. Today, studios are changing. The art of the story artist is being lost. This is one of those mandates by the pathetic executives that are taking over our beloved industry without a clue of what made it so successful in the first place.
Almost all of the studios these days don’t even bring in the story artist until the treatment or sometimes script is completed by a writer. That means someone sits down at a typewriter and knocks out the story before a pencil is lifted. These studios don’t even want to see a story artist until they have greenlit the screenplay. It saves them money and they don’t feel like they are losing anything by doing this. However, they are removing the piece of the puzzle that has been so successful in the past. Executives see the story artist as a waste of space, after all, animated films are just movies, why can’t they follow the same rules as a regular live action film?
To the person who wrote the question to me via email: If you are an artist and wish to work in story (as a story artist), then you should go to a school such as CalArts. But, be warned that your creative future is not what it would of been a few years back. If you are not an artist but wish to work as a writer for animation. You are in luck, it seems like everyone is embracing that as the preferred method of animated film development. If you aren’t employed at a major studio, your best bet is to do some writing, take that to some agents, and try to get represented. The bigger agents won’t even look at you unless you have done film or television work already, so you are in a catch-22. Start with the smaller agents and work your way up. I suggest going to wordplayer.com and get some information from the writers there.
Almost all of the studios these days don’t even bring in the story artist until the treatment or sometimes script is completed by a writer. That means someone sits down at a typewriter and knocks out the story before a pencil is lifted. These studios don’t even want to see a story artist until they have greenlit the screenplay. It saves them money and they don’t feel like they are losing anything by doing this. However, they are removing the piece of the puzzle that has been so successful in the past. Executives see the story artist as a waste of space, after all, animated films are just movies, why can’t they follow the same rules as a regular live action film?
To the person who wrote the question to me via email: If you are an artist and wish to work in story (as a story artist), then you should go to a school such as CalArts. But, be warned that your creative future is not what it would of been a few years back. If you are not an artist but wish to work as a writer for animation. You are in luck, it seems like everyone is embracing that as the preferred method of animated film development. If you aren’t employed at a major studio, your best bet is to do some writing, take that to some agents, and try to get represented. The bigger agents won’t even look at you unless you have done film or television work already, so you are in a catch-22. Start with the smaller agents and work your way up. I suggest going to wordplayer.com and get some information from the writers there.
Monday, November 08, 2004
Monday Morning Bloggin'
Ahh, another Monday morning. Time for some blogging. Today’s entry is really just a few comments about The Incredibles opening and the continued pouring in of companies trying to make CG films.
The weekend is over and The Incredibles is estimated to have brought in a little over $70 million. Boy was my prediction off. I didn’t have a good feel for this movies potential and my gut instinct was about $14 million short. Although it did not do near Shrek 2, it is slightly ahead of Pixar’s highest opening weekend (Finding Nemo).
After being in San Fran for a good part of last week, I’ve traveled back down to LA for a few meetings at the American Film Market in Santa Monica. This is a chance for people in the film industry to make deals and schmooze. I will be accompanying a few producers who are trying to get distribution for their projects, I will be fielding technical and creative questions from the people on the other side of the table. A nice chance to see what is going on and who is preparing to do what. After a day at the market, I’ve noticed that the swell of people trying to enter the CG animation film industry has not ended. There are more and more people trying to play the game. In addition, a couple of them are very well funded from big companies any casual film viewer would be familiar with. It excites me and scares me at the same time. Right now, it excites me, but things are bound to implode within 8 years. It could get quite nasty.
The weekend is over and The Incredibles is estimated to have brought in a little over $70 million. Boy was my prediction off. I didn’t have a good feel for this movies potential and my gut instinct was about $14 million short. Although it did not do near Shrek 2, it is slightly ahead of Pixar’s highest opening weekend (Finding Nemo).
After being in San Fran for a good part of last week, I’ve traveled back down to LA for a few meetings at the American Film Market in Santa Monica. This is a chance for people in the film industry to make deals and schmooze. I will be accompanying a few producers who are trying to get distribution for their projects, I will be fielding technical and creative questions from the people on the other side of the table. A nice chance to see what is going on and who is preparing to do what. After a day at the market, I’ve noticed that the swell of people trying to enter the CG animation film industry has not ended. There are more and more people trying to play the game. In addition, a couple of them are very well funded from big companies any casual film viewer would be familiar with. It excites me and scares me at the same time. Right now, it excites me, but things are bound to implode within 8 years. It could get quite nasty.
Thursday, November 04, 2004
More News and Tidbits
- Pixar's 'Cars'.
- Stock update.
- Stock options at DreamWorks and Pixar.
- School rant.
Pixar's 'Cars' is being publicized and even an image has been passed around in the media. After all, the teaser will be shown in front of Incredibles. What better way to get even more advertising for an upcoming movie- release some press about a new movie that hardly anyone has seen footage of.
The presidential election has come and gone. Wall Street is happy with the re-election of George Bush and it is shown in the way the market reacted. DWA (DreamWorks Animation stock symbol) was falling after the IPO but began to rise again after the election and now sits at $39.70. PIXR reacted much the same way and is trading in the $81 range.
Speaking of stocks. It seems that most DreamWorks employees got some shares to play with. It is good to see a company reward their employees with some potential extra money. It not only makes them work harder but they take a stronger interest in how well the company does. On the same note. It seems that Pixar has stopped offering stock options to new employees (I heard this from a friend, it has not been confirmed yet). Too bad. The options acted as a way to soften the lesser pay that Pixar generally offers to their employees.
I’m currently up in the San Francisco area helping a new startup to get going. While I sit here typing listening to Howard Stern, there is a commercial for Xpression New Media (a school that offers training in animation (among other things)). Remind me someday to go into a tirade about the dozens of schools taking advantage of wannabe animators. It is a sick-sick industry. If someone would intervene with these students prior to spending all this money on school, perhaps they would save a butt load of cash and not be presented with such a false sense of what the career has to offer. The pictures these schools paint of the industry is just pathetic.
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